Ranked run
Swim Coach
Run eophc7i85bn3g9f · Aug 30, 2026, 12:53 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Aegistruct
Tier 4 · Cost 45
Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Stalagrove
Tier 3 · Cost 35
When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Aegistruct · Coalem · Stalagrove
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 20 · Coalem: 20
- DamageDraconarch: 100 · Draconarch: 100
- ShieldAegistruct: 150 · Coalem: 450 · Stalagrove: 60 · Coalem: 450
Round inventory
Trinkets
8 trinkets · 4 types

Market License
Increase shop rank by 1.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.
