Ranked run
Lucky Girl
Run vfrbxyj7dgp4cld · Sep 16, 2026, 6:21 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 15
Round result: win

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +72% Cooldown Speed for this battle.
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+30 Burn for this battle.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +120 Shield and +120 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Shikitsune · Nekoffin · Petrirex
- Curio × 2Nekoffin · Gachapod
- Fire × 2Pyrokami · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Pyrokami.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnPyrokami: 15 · Steamscuttle: 5
- DamageShikitsune: 150 · Nekoffin: 750 · Petrirex: 100 · Gachapod: 360
- HealSteamscuttle: 30
Round inventory
Trinkets
49 trinkets · 26 types

Gold Trophy × 3
On Victory Gain $8.

Training Weights × 2
+100 HP

Fire Bell × 5
Fire monsters in your shop have +5 Burn.

Wood Sword
Your monsters have +5 Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Small Club × 4
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Power Crown × 3
Your top middle monster has +20 Damage.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Market License × 3
Increase shop rank by 1.

Topaz Amulet × 4
You receive 25% more Shield.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Membership Card
You can use 1 additional Item each day.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Bell
Monsters in your shop have +25 Damage.

Terrarium
Your Bug monsters have +20% Damage.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Gold Nugget
Increase Income by $3.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
