Ranked run

Musician

Run lmot9ys9q6pdgcp · Jul 26, 2026, 4:04 AM

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Patch unknownUpdated Jul 26, 2026, 5:20 AM1 observed rounds
Outcomeunknown
Record01
MMR1345?
Tierdiamond

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 5:20 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Ally behind apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage300
Ongoing

Adjacent allies with no abilities have +4 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect
  • Dragon × 2Onsetra · Stellagon

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,225 rounds together · 53% round win association3,225 observed win/loss round results
  • Formiqueen + Onsetra1,873 rounds together · 53% round win association1,873 observed win/loss round results
  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Onsetra + Velocect1,099 rounds together · 49% round win association1,099 observed win/loss round results
  • Stellagon + Velocect936 rounds together · 46% round win association936 observed win/loss round results
  • Formiqueen + Stellagon820 rounds together · 48% round win association820 observed win/loss round results
  • Ironcore + Velocect793 rounds together · 47% round win association793 observed win/loss round results
  • Onsetra + Stellagon758 rounds together · 47% round win association758 observed win/loss round results
  • Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
  • Formiqueen + Joltail436 rounds together · 51% round win association436 observed win/loss round results
  • Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
  • Ironcore + Onsetra287 rounds together · 50% round win association287 observed win/loss round results
  • Ironcore + Stellagon276 rounds together · 47% round win association276 observed win/loss round results
  • Joltail + Onsetra175 rounds together · 53% round win association175 observed win/loss round results
  • Joltail + Stellagon169 rounds together · 52% round win association169 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Onsetra: 100 · Stellagon: 300 · Joltail: 2 · Formiqueen: 180 · Velocect: 20
  • ShockJoltail: 8

Round inventory

Trinkets

10 trinkets · 6 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Barbell × 2

+5000 HP

Haste Orb

Your monsters have +15% Cooldown Speed.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.