Ranked run
Swim Coach
Run lzkzzitq70o3ms5 · Sep 16, 2026, 6:56 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +480 Damage and +480 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Dewlotl · Sukoi · Kappow · Orcana · Steamscuttle · Swoonet
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Dewlotl, Sukoi, Kappow, Orcana, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15
- DamageDewlotl: 30 · Swoonet: 30
- HealDewlotl: 30 · Sukoi: 80 · Orcana: 200 · Steamscuttle: 90 · Swoonet: 30
Round inventory
Trinkets
18 trinkets · 17 types

Gold Nugget × 2
Increase Income by $3.

Hero's Sword
Your monsters have +12 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Ring
Monsters in your shop have +10% Heal.

Bargain Bin
The first Common monster you buy each day is free.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Market License
Increase shop rank by 1.

Sapphire Amulet
You receive 25% more Heal.

Gold Trophy
On Victory Gain $8.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.
