Ranked run

Swim Coach

Run 5wadsh39e375bkb · Jul 25, 2026, 10:26 PM

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Patch unknownUpdated Jul 25, 2026, 11:20 PM1 observed rounds
Outcomeunknown
Record01
MMR1322?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 11:20 PM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Sirenade · Mosslug · Shelldra · Torrantler
  • Dragon × 3Shelldra · Dracana · Saberhorn

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Mosslug, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dracana + Saberhorn583 rounds together · 55% round win association583 observed win/loss round results
  • Shelldra + Torrantler439 rounds together · 53% round win association439 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Shelldra + Sirenade382 rounds together · 52% round win association382 observed win/loss round results
  • Dracana + Shelldra191 rounds together · 47% round win association191 observed win/loss round results
  • Dracana + Sirenade186 rounds together · 55% round win association186 observed win/loss round results
  • Saberhorn + Sirenade170 rounds together · 49% round win association170 observed win/loss round results
  • Dracana + Mosslug148 rounds together · 38% round win association148 observed win/loss round results
  • Dracana + Torrantler147 rounds together · 55% round win association147 observed win/loss round results
  • Mosslug + Saberhorn107 rounds together · 50% round win association107 observed win/loss round results
  • Saberhorn + Shelldra90 rounds together · 34% round win association90 observed win/loss round results
  • Mosslug + Shelldra89 rounds together · 48% round win association89 observed win/loss round results
  • Saberhorn + Torrantler85 rounds together · 52% round win association85 observed win/loss round results
  • Mosslug + Sirenade82 rounds together · 41% round win association82 observed win/loss round results
  • Mosslug + Torrantler77 rounds together · 45% round win association77 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Dracana: 15 · Saberhorn: 100
  • HealSirenade: 300 · Mosslug: 90 · Shelldra: 15 · Torrantler: 200

Round inventory

Trinkets

16 trinkets · 12 types

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Market License

Increase shop rank by 1.

Power Band

Give the first monster you buy each day +20 Damage.

Sapphire Amulet × 2

You receive 25% more Heal.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Bug Net

Bug monsters in the shop cost 3 less.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Mysterious Mask

Choose a trainer and gain their ability.