Ranked run
Lucky Girl
Run km1krkbjqafkr91 · Sep 16, 2026, 1:02 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 14
Round result: win

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of adjacent allies.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +40 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Pompummel · Kickrane
- Water × 2Snapscald · Lumijel
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30
- DamageRatacomb: 60 · Pompummel: 300 · Lumijel: 40 · Draconarch: 100 · Kickrane: 60
- HealSnapscald: 150 · Lumijel: 60
Round inventory
Trinkets
7 trinkets · 6 types

Gold Trophy
On Victory Gain $8.

Wood Sword × 2
Your monsters have +5 Damage.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
