Ranked run
Black Belt
Run iapq8rpztq3rox9 · Sep 8, 2026, 1:46 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 5
Round result: loss

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +60 HP. On Victory Increase this ability's HP bonus by +120.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +5 Damage for the rest of the run.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Aviarab · Leafleap
- Flying × 2Swoonet · Aviarab
- Grass × 2Leafleap · Bonshell
- Water × 2Swoonet · Sukoi
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Aviarab: 15 · Bunchop: 100 · Leafleap: 40
- HealSwoonet: 30 · Sukoi: 80
- ShieldBonshell: 200
Round inventory
Trinkets
4 trinkets · 3 types

Bargain Bin
The first Common monster you buy each day is free.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.
