Ranked run
Redhead
Run yondx4syusrnpnx · Aug 27, 2026, 10:18 AM

Trainer effect
Redhead
On Victory Give your Fire monsters +2 Burn permanently.
Selected team
Round 11
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Rubbin · Furnadon · Shrinell · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageRubbin: 120 · Boomagon: 40 · Shrinell: 320 · Rubbin: 240
Round inventory
Trinkets
46 trinkets · 20 types

Boxing Glove × 5
On Victory Your team gains +5 Damage permanently.

Junk × 8
Does nothing.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 3
Increase Income by $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword × 2
Your monsters have +5 Damage.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Training Weights × 3
+100 HP

Gold Trophy × 3
On Victory Gain $8.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Barbell
+5000 HP

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.
