Ranked run

Painter

Run 8uqlh9tt9ydzs0f · Sep 15, 2026, 11:47 AM

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Patch unknownUpdated Sep 16, 2026, 7:51 AM2 observed rounds
Outcomeunknown
Record11
MMR1061?
Tierbronze

Trainer effect

Painter

Random species will be painted with every type this run.

Selected team

Round 25

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:51 AM6 board slots125 trinkets
6 of 6board slots filled
Slot 1Level 2

Petrirex

GhostRock

Tier 3 · Cost 40

Cooldown5.5s
Multicast
Damage100
On Cast

Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Miasmaw

Toxic

Tier 5 · Cost 55

Cooldown3s
Multicast
Poison10
On Battle Start

Gain Poison for this battle equal to 3x the total Poison of your allies. (Except other Miasmaw)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage450
Ongoing

Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage150
On Victory

This and your Grass allies gain +60% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage450
Ongoing

Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +30% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Quillustrous · Ninflora · Ginsage

Ability text matches

  • Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Quillustrous, Quillustrous, Ginsage.
  • Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Quillustrous, Ninflora, Quillustrous.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePetrirex: 100 · Quillustrous: 450 · Ninflora: 150 · Quillustrous: 450 · Ginsage: 450
  • PoisonMiasmaw: 10

Round inventory

Trinkets

125 trinkets · 43 types

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Wood Sword × 3

Your monsters have +5 Damage.

Tempo Charm × 6

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 8

Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 7

Monsters in your shop have +5% Cooldown Speed.

Training Weights × 6

+100 HP

Sapphire Ring × 5

Monsters in your shop have +10% Heal.

Topaz Ring × 8

Monsters in your shop have +10% Shield.

Gold Trophy × 6

On Victory Gain $8.

Boxing Glove × 6

On Victory Your team gains +5 Damage permanently.

Gold Nugget × 7

Increase Income by $3.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Bracelet × 4

At the start of each day, give a random monster +8 Sell Value.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 6

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 4

+5000 HP

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Crown × 4

Your top middle monster has +20 Damage.

Fire Bell

Fire monsters in your shop have +5 Burn.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Topaz Amulet × 2

You receive 25% more Shield.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Market License × 2

Increase shop rank by 1.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Sapphire Amulet

You receive 25% more Heal.

Terrarium

Your Bug monsters have +20% Damage.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Razor Beak × 3

Your Flying monsters have +1 Multicast.

Rocket Boots

Monsters in your shop gain Flying typing.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Winged Crown

Your top middle monster has +1 Multicast.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.