Ranked run
Black Belt
Run lm3q6d2p5qesrps · Sep 15, 2026, 6:56 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 23
Round result: loss

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Quillustrous · Beetdown · Ginsage
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Quillustrous, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 480 · Onsetra: 300 · Quillustrous: 450 · Beetdown: 105 · Ginsage: 450
Round inventory
Trinkets
22 trinkets · 18 types

Gold Trophy
On Victory Gain $8.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 2
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Market License
Increase shop rank by 1.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Mighty Bell
Monsters in your shop have +300 Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell × 3
+5000 HP

Echo Bell
When you buy a 0 cost item, use it an additional time.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Razor Beak
Your Flying monsters have +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Charm
+25% HP
