Ranked run

Mad Scientist

Run uo85zs9pshu2ocs · Jul 28, 2026, 4:41 AM

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Patch unknownUpdated Jul 28, 2026, 5:20 AM9 observed rounds
Outcomeunknown
Record45
MMR1441?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:20 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Geminiss

Rock

Tier 5 · Cost 50

Cooldown10s
Multicast
Shield100
On Cast

Give adjacent allies +50% Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Coalem · Blixie · Lignite
  • Rock × 3Stalagrove · Geminiss · Coalem

Ability text matches

  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Coalem, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Stalagrove554 rounds together · 55% round win association554 observed win/loss round results
  • Geminiss + Stalagrove366 rounds together · 53% round win association366 observed win/loss round results
  • Blixie + Coalem362 rounds together · 31% round win association362 observed win/loss round results
  • Coalem + Saberhorn328 rounds together · 48% round win association328 observed win/loss round results
  • Blixie + Lignite317 rounds together · 38% round win association317 observed win/loss round results
  • Coalem + Geminiss309 rounds together · 56% round win association309 observed win/loss round results
  • Geminiss + Saberhorn243 rounds together · 58% round win association243 observed win/loss round results
  • Saberhorn + Stalagrove240 rounds together · 53% round win association240 observed win/loss round results
  • Blixie + Saberhorn195 rounds together · 31% round win association195 observed win/loss round results
  • Coalem + Lignite188 rounds together · 32% round win association188 observed win/loss round results
  • Lignite + Saberhorn132 rounds together · 37% round win association132 observed win/loss round results
  • Blixie + Geminiss21 rounds together · 29% round win association21 observed win/loss round results
  • Geminiss + Lignite5 rounds together · 40% round win association5 observed win/loss round results
  • Blixie + Stalagrove4 rounds together · 25% round win association4 observed win/loss round results
  • Lignite + Stalagrove3 rounds together · 33% round win association3 observed win/loss round results

Team toolkit

  • BurnCoalem: 20 · Blixie: 30 · Lignite: 3
  • DamageSaberhorn: 100
  • ShieldStalagrove: 60 · Geminiss: 100 · Coalem: 450

Round inventory

Trinkets

7 trinkets · 7 types

Hero's Sword

Your monsters have +12 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Trophy

On Victory Gain $8.

Fire Orb

Your Fire monsters have +3 Burn.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.