Ranked run

Lucky Girl

Run g6ojcs83vuwmszg · Sep 16, 2026, 3:36 AM

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Patch unknownUpdated Sep 16, 2026, 4:03 AM8 observed rounds
Outcomeunknown
Record62
MMR1112?
Tiersilver

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 4:03 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage36
Heal36
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn12
Heal60
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Sukoi · Steamscuttle · Swoonet · Snapscald · Dewlotl
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Snapscald, Dewlotl, Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Steamscuttle, Swoonet, Snapscald, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10 · Snapscald: 12 · Steamscuttle: 5
  • DamageSwoonet: 36 · Dewlotl: 30
  • HealSukoi: 80 · Steamscuttle: 60 · Swoonet: 36 · Snapscald: 60 · Dewlotl: 30 · Steamscuttle: 30

Round inventory

Trinkets

14 trinkets · 10 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Bargain Bin

The first Common monster you buy each day is free.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Topaz Ring

Monsters in your shop have +10% Shield.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell

Monsters in your shop have +300 Damage.

Fire Orb

Your Fire monsters have +3 Burn.