Ranked run

Gamer

Run 5sw1klfgvmy1rp0 · Jun 16, 2026, 11:10 PM

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Patch unknownUpdated Jul 25, 2026, 12:25 PM1 observed rounds
Outcomeunknown
Record01
MMR2314?
Tierdiamond

Trainer effect

Gamer

Gain a Mythical monster and $30 on day 9.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:25 PM6 board slots19 trinkets
6 of 6board slots filled
Slot 1Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
On Battle Start

+2 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect
  • Electric × 2Humbolt · Joltail
  • Flying × 2Velocect · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,086 rounds together · 53% round win association3,086 observed win/loss round results
  • Joltail + Velocect1,560 rounds together · 54% round win association1,560 observed win/loss round results
  • Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Humbolt + Velocect574 rounds together · 47% round win association574 observed win/loss round results
  • Formiqueen + Ironcore459 rounds together · 50% round win association459 observed win/loss round results
  • Formiqueen + Joltail431 rounds together · 51% round win association431 observed win/loss round results
  • Ironcore + Joltail354 rounds together · 52% round win association354 observed win/loss round results
  • Humbolt + Joltail217 rounds together · 50% round win association217 observed win/loss round results
  • Formiqueen + Humbolt187 rounds together · 53% round win association187 observed win/loss round results
  • Ironcore + Omnichrome49 rounds together · 73% round win association49 observed win/loss round results
  • Formiqueen + Omnichrome30 rounds together · 43% round win association30 observed win/loss round results
  • Humbolt + Omnichrome9 rounds together · 33% round win association9 observed win/loss round results
  • Omnichrome + Velocect9 rounds together · 33% round win association9 observed win/loss round results
  • Joltail + Omnichrome2 rounds together · 100% round win association2 observed win/loss round results

Team toolkit

  • DamageFormiqueen: 180 · Velocect: 25 · Humbolt: 45 · Joltail: 2 · Ironcore: 30 · Omnichrome: 1
  • ShockHumbolt: 1 · Joltail: 8

Round inventory

Trinkets

19 trinkets · 10 types

Gold Trophy

On Victory Gain $8.

Gold Nugget × 2

At the start of each day, gain $3.

Gold Bar × 3

At the start of each day, gain $10.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

Haste Orb

Your monsters have +15% Cooldown Speed.

Terrarium × 2

Your Bug monsters have +20% Damage.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Razor Beak × 3

Your Flying monsters have +1 Multicast.

Metronome × 3

When your monster cast, they gain +10 Damage for this battle.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.