Ranked run
Black Belt
Run c6r5nfks4fxbwjm · Sep 16, 2026, 4:33 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 16
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Shogapede
Tier 2 · Cost 30
After you buy a Bug monster, this gains +30% Cooldown Speed.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +15% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 3Shogapede · Cinnabark · Drumire
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +15% Cooldown Speed for this battle.Potential interaction with Shogapede, Cinnabark.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300
- HealSukoi: 80 · Sukoi: 80
- PoisonShogapede: 6 · Cinnabark: 15 · Drumire: 60
Round inventory
Trinkets
40 trinkets · 29 types

Junk
Does nothing.

Gold Nugget × 2
Increase Income by $3.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2
On Victory Gain $8.

Topaz Ring
Monsters in your shop have +10% Shield.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Bargain Bin
The first Common monster you buy each day is free.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Membership Card × 2
You can use 1 additional Item each day.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold-o-matic
Increase Income by $30.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet × 2
You receive 25% more Shield.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Bug Net
Bug monsters in the shop cost 3 less.

Haste Orb
Your monsters have +15% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Giant Club × 4
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Barbell
+5000 HP

Mysterious Mask
Choose a trainer and gain their ability.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Terrarium
Your Bug monsters have +20% Damage.
