Ranked run
Swim Coach
Run j8gfp0o9y2cpahk · Sep 16, 2026, 6:51 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Kappow · Sukoi · Lumijel · Dewlotl
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageKappow: 50 · Lumijel: 40 · Kappow: 150 · Dewlotl: 30 · Kappow: 300
- HealSukoi: 80 · Lumijel: 60 · Dewlotl: 30
Round inventory
Trinkets
6 trinkets · 5 types

Bargain Bin
The first Common monster you buy each day is free.

Training Weights
+100 HP

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Gold Nugget
Increase Income by $3.

Power Crown
Your top middle monster has +20 Damage.
