Ranked run
Swim Coach
Run 40hglvqtybql0vf · Sep 7, 2026, 4:39 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 210% of the Burn stacks on the enemy.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 70% of the Burn stacks on the enemy.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Ouroblaze · Emburn · Steamscuttle
- Dragon × 2Onsetra · Ouroblaze
- Water × 2Sukoi · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Ouroblaze, Emburn, Ouroblaze.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 18 · Steamscuttle: 15
- DamageOnsetra: 200 · Ouroblaze: 400 · Ouroblaze: 400
- HealSukoi: 80 · Steamscuttle: 90
Round inventory
Trinkets
14 trinkets · 10 types

Training Weights
+100 HP

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Gem
Your monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Momentum Flag × 3
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
