Ranked run
Gentleman
Run y1pae7dwftkr7mt · Sep 15, 2026, 4:50 PM

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 22
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3.6 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +20% Damage per Mythical Item used.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +210 Damage permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +600 Shield and +600 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Shikitsune · Cawnushi · Petrirex · Danuki
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15
- DamageShikitsune: 150 · Faebloom: 777 · Cawnushi: 150 · Petrirex: 600 · Danuki: 40
- HealSteamscuttle: 90
Round inventory
Trinkets
94 trinkets · 27 types

Tempo Charm × 9
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Wood Sword × 4
Your monsters have +5 Damage.

Gold Trophy × 5
On Victory Gain $8.

Power Pouch × 8
When you buy an item, give your monsters +2 Damage.

Training Weights × 4
+100 HP

Topaz Ring × 7
Monsters in your shop have +10% Shield.

Gold Nugget × 6
Increase Income by $3.

Sapphire Ring × 7
Monsters in your shop have +10% Heal.

Haste Crown × 4
Your top middle monster has +30% Cooldown Speed.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Barbell × 4
+5000 HP

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Mask
Choose a trainer and gain their ability.

Razor Beak
Your Flying monsters have +1 Multicast.

Winged Crown
Your top middle monster has +1 Multicast.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Excalibur × 2
Your monsters have +350 Damage.

Holy Grail × 2
On Victory Gain $100.
