Ranked run
Swim Coach
Run 78mvfnhf2oos9oo · Sep 14, 2026, 11:19 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 3.0 second(s).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Galvanine · Pylong
- Steel × 2Ironcore · Clawnetic
- Water × 2Shelldra · Plunderbird
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Pylong.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGalvanine: 30 · Shelldra: 15 · Ironcore: 30 · Pylong: 1 · Plunderbird: 1 · Clawnetic: 60
- HealShelldra: 15 · Plunderbird: 35
- ShockGalvanine: 18 · Pylong: 15
Round inventory
Trinkets
16 trinkets · 9 types

Hero's Sword
Your monsters have +12 Damage.

Wood Sword × 5
Your monsters have +5 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
