Ranked run

Scavenger

Run ug9pxbzf704fx8g · Sep 16, 2026, 12:52 AM

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Patch unknownUpdated Sep 16, 2026, 8:32 AM4 observed rounds
Outcomeunknown
Record22
MMR1020?
Tierbronze

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 21

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:32 AM6 board slots170 trinkets
6 of 6board slots filled
Slot 1Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Sproutquill

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage100
Ability / passive

Evolve after your team deals 10000 non-status Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Drumire

Toxic

Tier 4 · Cost 40

Cooldown8s
Multicast
Poison60
Ability / passive

When a Toxic ally casts, give it +15% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Cinnabark

RockToxic

Tier 2 · Cost 20

Cooldown4s
Multicast
Poison15
Ongoing

Has additional Shield equal to 300% of the Poison stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Vipair

CurioToxic

Tier 3 · Cost 35

Cooldown6.5s
Multicast2
Poison15
Ability / passive

Gains +12 Poison permanently whenever you gain a Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Toxic × 3Drumire · Cinnabark · Vipair
  • Curio × 2Gachapod · Vipair

Ability text matches

  • Drumire references ToxicWhen a Toxic ally casts, give it +15% Cooldown Speed for this battle.Potential interaction with Cinnabark, Vipair.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGachapod: 300 · Boomagon: 40 · Sproutquill: 100
  • PoisonDrumire: 60 · Cinnabark: 15 · Vipair: 15

Round inventory

Trinkets

170 trinkets · 40 types

Gold Trophy × 3

On Victory Gain $8.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 6

Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Bug Net

Bug monsters in the shop cost 3 less.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Crown × 4

Your top middle monster has +20 Damage.

Topaz Amulet × 2

You receive 25% more Shield.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Mighty Bell × 18

Monsters in your shop have +300 Damage.

Wood Sword × 3

Your monsters have +5 Damage.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Haste Orb

Your monsters have +15% Cooldown Speed.

Zenith Stone × 16

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 23

When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 18

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword × 17

Your monsters have +3% Damage for each Trinket you have.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Sapphire Ring

Monsters in your shop have +10% Heal.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Membership Card

You can use 1 additional Item each day.

Gold Nugget

Increase Income by $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Mysterious Charm

+25% HP

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Fire Bell

Fire monsters in your shop have +5 Burn.

Poison Bell × 2

Toxic monsters in your shop have +6 Poison.

Market License

Increase shop rank by 1.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Barbell × 18

+5000 HP