Ranked run
Scavenger
Run ug9pxbzf704fx8g · Sep 16, 2026, 12:52 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 21
Round result: loss

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Sproutquill
Tier 5 · Cost 60
Evolve after your team deals 10000 non-status Damage.
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +15% Cooldown Speed for this battle.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +12 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 3Drumire · Cinnabark · Vipair
- Curio × 2Gachapod · Vipair
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +15% Cooldown Speed for this battle.Potential interaction with Cinnabark, Vipair.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGachapod: 300 · Boomagon: 40 · Sproutquill: 100
- PoisonDrumire: 60 · Cinnabark: 15 · Vipair: 15
Round inventory
Trinkets
170 trinkets · 40 types

Gold Trophy × 3
On Victory Gain $8.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 6
Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Bug Net
Bug monsters in the shop cost 3 less.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Crown × 4
Your top middle monster has +20 Damage.

Topaz Amulet × 2
You receive 25% more Shield.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Mighty Bell × 18
Monsters in your shop have +300 Damage.

Wood Sword × 3
Your monsters have +5 Damage.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Haste Orb
Your monsters have +15% Cooldown Speed.

Zenith Stone × 16
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 23
When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 18
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword × 17
Your monsters have +3% Damage for each Trinket you have.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Sapphire Ring
Monsters in your shop have +10% Heal.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Membership Card
You can use 1 additional Item each day.

Gold Nugget
Increase Income by $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Mysterious Charm
+25% HP

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Market License
Increase shop rank by 1.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Barbell × 18
+5000 HP
