Ranked run

Youngster

Run 0n002hu4qk8ni4w · Aug 29, 2026, 12:54 AM

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Patch unknownUpdated Aug 29, 2026, 2:07 AM10 observed rounds
Outcomeunknown
Record100
MMR2514?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 29, 2026, 2:07 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 2

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage260
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sarudo

Fighting

Tier 3 · Cost 35

Cooldown6s
Multicast
Damage300
Ability / passive

On Battle Lost Activate the On Victory abilities of adjacent allies 3 time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +30% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Celestia · Boomagon
  • Fighting × 2Sarudo · Beetdown
  • Grass × 2Beetdown · Ginsage

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageCelestia: 260 · Sarudo: 300 · Boomagon: 40 · Beetdown: 105 · Ginsage: 450
  • HealSukoi: 80

Round inventory

Trinkets

16 trinkets · 13 types

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 2

On Victory Gain $8.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

Gold-o-matic

Increase Income by $30.

Barbell

+5000 HP

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.