Ranked run

Burglar

Run miac3uuemmngycr · Sep 16, 2026, 3:18 AM

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Patch unknownUpdated Sep 16, 2026, 5:54 AM1 observed rounds
Outcomeunknown
Record10
MMR1002?
Tiersilver

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:54 AM5 board slots57 trinkets
5 of 6board slots filled
Slot 1Level 3

Vipair

CurioToxic

Tier 3 · Cost 35

Cooldown6.5s
Multicast2
Poison15
Ability / passive

Gains +12 Poison permanently whenever you gain a Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Brimtoad

FireToxic

Tier 2 · Cost 30

Cooldown6s
Multicast
Burn10
Poison10
On Battle Start

+10 Burn and +10 Poison permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Vipair · Gachapod
  • Fire × 2Steamscuttle · Brimtoad
  • Toxic × 2Vipair · Brimtoad

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Brimtoad.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Brimtoad + Steamscuttle517 rounds together · 59% round win association517 observed win/loss round results
  • Saberhorn + Steamscuttle373 rounds together · 53% round win association373 observed win/loss round results
  • Gachapod + Steamscuttle191 rounds together · 59% round win association191 observed win/loss round results
  • Gachapod + Saberhorn175 rounds together · 66% round win association175 observed win/loss round results
  • Brimtoad + Saberhorn167 rounds together · 48% round win association167 observed win/loss round results
  • Brimtoad + Vipair163 rounds together · 53% round win association163 observed win/loss round results
  • Gachapod + Vipair150 rounds together · 54% round win association150 observed win/loss round results
  • Saberhorn + Vipair69 rounds together · 41% round win association69 observed win/loss round results
  • Brimtoad + Gachapod67 rounds together · 46% round win association67 observed win/loss round results
  • Steamscuttle + Vipair39 rounds together · 38% round win association39 observed win/loss round results

Team toolkit

  • BurnSteamscuttle: 15 · Brimtoad: 10
  • DamageGachapod: 300 · Saberhorn: 100
  • HealSteamscuttle: 90
  • PoisonVipair: 15 · Brimtoad: 10

Round inventory

Trinkets

57 trinkets · 32 types

Junk × 13

Does nothing.

Gold Nugget

Increase Income by $3.

Training Weights × 3

+100 HP

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Power Bell

Monsters in your shop have +25 Damage.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Sapphire Amulet

You receive 25% more Heal.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Warhorn × 4

On Battle Start Your monsters gain +10 Damage permanently.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Winged Crown

Your top middle monster has +1 Multicast.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Membership Card × 2

You can use 1 additional Item each day.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mysterious Charm

+25% HP

Holy Grail

On Victory Gain $100.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Topaz Amulet

You receive 25% more Shield.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.