Ranked run
Lucky Girl
Run zcbj14yyvliu614 · Sep 10, 2026, 12:02 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 8
Round result: loss

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this and gain +1 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Frizzly · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 13 · Frizzly: 1 · Ironcore: 30 · Boomagon: 40 · Boomagon: 40 · Galvanine: 10
- ShockFrizzly: 8 · Galvanine: 6
Round inventory
Trinkets
5 trinkets · 5 types

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Power Crown
Your top middle monster has +20 Damage.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
