Ranked run
Mad Scientist
Run 7obt0ygk8ctovfi · Jul 24, 2026, 7:42 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 11
Round result: loss

Prismagon
Tier 4 · Cost 45
+10 Damage permanently for each unique type on your team.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Prismagon · Celestia
- Ghost × 2Dirgefin · Reapra
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePrismagon: 100 · Dirgefin: 50 · Ironcore: 30 · Celestia: 130 · Galvanine: 20 · Reapra: 120
- HealDirgefin: 100
- ShockGalvanine: 12
Round inventory
Trinkets
10 trinkets · 7 types

Hero's Sword
Your monsters have +12 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Charm
+25% HP

Research Notes
Legendary monsters are much more likely to appear in your shop.

Winged Crown × 3
Your top middle monster has +1 Multicast.

Barbell × 2
+5000 HP
