Ranked run

Masked Man

Run s8s8rm37wi6prdf · Aug 5, 2026, 5:56 PM

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Patch unknownUpdated Aug 6, 2026, 3:31 AM1 observed rounds
Outcomeunknown
Record01
MMR1435?
Tierdiamond

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 6, 2026, 3:31 AM6 board slots22 trinkets
6 of 6board slots filled
Slot 1Level 3

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +21 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Ally behind apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Guardiant · Formiqueen · Bumblebolt · Velocect
  • Electric × 2Pylong · Bumblebolt

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage permanently.Potential interaction with Formiqueen, Bumblebolt, Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect6,425 rounds together · 57% round win association6,425 observed win/loss round results
  • Formiqueen + Velocect5,948 rounds together · 51% round win association5,948 observed win/loss round results
  • Formiqueen + Onsetra3,549 rounds together · 50% round win association3,549 observed win/loss round results
  • Bumblebolt + Formiqueen3,334 rounds together · 54% round win association3,334 observed win/loss round results
  • Guardiant + Velocect3,175 rounds together · 57% round win association3,175 observed win/loss round results
  • Onsetra + Velocect2,154 rounds together · 47% round win association2,154 observed win/loss round results
  • Formiqueen + Guardiant2,144 rounds together · 55% round win association2,144 observed win/loss round results
  • Bumblebolt + Guardiant1,926 rounds together · 57% round win association1,926 observed win/loss round results
  • Pylong + Velocect1,606 rounds together · 48% round win association1,606 observed win/loss round results
  • Bumblebolt + Onsetra1,263 rounds together · 51% round win association1,263 observed win/loss round results
  • Onsetra + Pylong1,204 rounds together · 50% round win association1,204 observed win/loss round results
  • Formiqueen + Pylong1,165 rounds together · 50% round win association1,165 observed win/loss round results
  • Bumblebolt + Pylong1,096 rounds together · 53% round win association1,096 observed win/loss round results
  • Guardiant + Onsetra428 rounds together · 51% round win association428 observed win/loss round results
  • Guardiant + Pylong28 rounds together · 29% round win association28 observed win/loss round results

Team toolkit

  • DamageGuardiant: 15 · Onsetra: 200 · Formiqueen: 180 · Pylong: 1 · Bumblebolt: 9 · Velocect: 25
  • ShockPylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

22 trinkets · 14 types

Gold Nugget × 3

At the start of each day, gain $3.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Wood Sword

Your monsters have +5 Damage.

Gold Bar

At the start of each day, gain $10.

Gold Trophy × 3

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Mysterious Gem

Your monsters have +20% Damage.

Terrarium × 2

Your Bug monsters have +20% Damage.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Barbell

+5000 max HP.

Metronome

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Winged Crown

Your top middle monster has +1 Multicast.