Ranked run

Mad Scientist

Run 68uwav3qdqizwru · Jul 27, 2026, 9:01 PM

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Patch unknownUpdated Jul 27, 2026, 10:20 PM8 observed rounds
Outcomeunknown
Record17
MMR1434?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:20 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Aster · Sirenade

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
  • Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Sirenade.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Aster + Sirenade494 rounds together · 53% round win association494 observed win/loss round results
  • Aster + Draconarch350 rounds together · 57% round win association350 observed win/loss round results
  • Draconarch + Sirenade191 rounds together · 57% round win association191 observed win/loss round results
  • Aster + Galvanine90 rounds together · 60% round win association90 observed win/loss round results
  • Galvanine + Sirenade87 rounds together · 53% round win association87 observed win/loss round results
  • Draconarch + Ironcore74 rounds together · 61% round win association74 observed win/loss round results
  • Draconarch + Galvanine62 rounds together · 60% round win association62 observed win/loss round results
  • Aster + Ironcore52 rounds together · 48% round win association52 observed win/loss round results
  • Ironcore + Sirenade37 rounds together · 46% round win association37 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Ironcore: 30 · Galvanine: 10 · Ironcore: 30
  • HealAster: 40 · Sirenade: 200
  • ShockGalvanine: 6

Round inventory

Trinkets

2 trinkets · 2 types

Hero's Sword

Your monsters have +12 Damage.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.