Ranked run
Monster Ranger
Run h3o7lq65myjslhh · Jul 29, 2026, 10:03 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +6 Burn permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Saberhorn
- Fire × 2Magmalith · Sunsage
Ability text matches
- Magmalith references FireGive the Fire ally above +6 Burn permanently.Potential interaction with Sunsage.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmalith.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 15 · Sunsage: 18
- DamageBoomagon: 40 · Boomagon: 40 · Sunsage: 18 · Saberhorn: 100
- ShieldCherubble: 100
Round inventory
Trinkets
19 trinkets · 12 types

Gold Trophy × 4
On Victory Gain $8.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card
You can use 1 additional Item each day.

Dryad's Charm
+30% HP

Fire Orb
Your Fire monsters have +3 Burn.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Mysterious Mask
Choose a trainer and gain their ability.

Holy Grail
On Victory Gain $100.
