Ranked run
Mad Scientist
Run oslk88dmb79y67j · Sep 14, 2026, 3:55 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 9
Round result: loss

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +12% Damage per Mythical Item used.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Celestia · Draconarch
Ability text matches
- Celestia references AllDisable abilities of all Ongoing monsters in this row.Potential interaction with Omnichrome.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCelestia: 130 · Cicadence: 100 · Faebloom: 777 · Goldora: 333 · Omnichrome: 1 · Draconarch: 100
Round inventory
Trinkets
3 trinkets · 3 types

Gold Nugget
Increase Income by $3.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Mysterious Charm
+25% HP
