Ranked run
Monster Ranger
Run oaxky22o1w2rnaw · Aug 30, 2026, 5:01 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +6 Burn for each Trinket that you own.
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Shrinell · Dollhime · Rubbin · Furnadon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 24
- DamageShrinell: 160 · Rubbin: 120 · Onsetra: 300 · Fernfowl: 100
Round inventory
Trinkets
47 trinkets · 14 types

Junk × 28
Does nothing.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Wood Sword × 3
Your monsters have +5 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 3
On Victory Gain $8.

Membership Card
You can use 1 additional Item each day.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Training Weights
+100 HP

Excalibur
Your monsters have +350 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
