Ranked run
Monster Ranger
Run g89nelgdxtjk0jf · Jun 29, 2026, 8:03 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 15
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Reapra · Dirgefin
- Water × 2Shelldra · Dirgefin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Reapra: 120 · Shelldra: 15 · Dirgefin: 50 · Reapra: 120 · Reapra: 120
- HealShelldra: 15 · Dirgefin: 100
Round inventory
Trinkets
21 trinkets · 14 types

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Market License
Increase shop rank by 1.

Gold Nugget
Increase Income by $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Bar
Increase Income by $10.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Blitz Bell × 6
Monsters in your shop have +30% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mighty Bell
Monsters in your shop have +300 Damage.

Membership Card
You can use 1 additional Item each day.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Mysterious Charm
+25% HP

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
