Ranked run
Mad Scientist
Run jmhsoovgeq3i40k · Jul 26, 2026, 9:49 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 13
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Galvanine.
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
- Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
- Galvanine + Pylong243 rounds together · 49% round win association243 observed win/loss round results
Team toolkit
- DamageIroncore: 30 · Pylong: 1 · Galvanine: 20 · Ironcore: 30
- ShockPylong: 15 · Galvanine: 12
Round inventory
Trinkets
8 trinkets · 5 types

Gold Nugget
At the start of each day, gain $3.

Gold Bar
At the start of each day, gain $10.

Membership Card
When you buy an item, +1 free rerolls.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Winged Crown × 3
Your top middle monster has +1 Multicast.
