Ranked run

Monster Ranger

Run xqcq3ya1tglwdqk · Sep 15, 2026, 4:33 PM

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Patch unknownUpdated Sep 16, 2026, 4:50 AM1 observed rounds
Outcomeunknown
Record10
MMR1054?
Tierbronze

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 4:50 AM6 board slots82 trinkets
6 of 6board slots filled
Slot 1Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+10 Damage and +10 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shikitsune

Ghost

Tier 3 · Cost 35

Cooldown3s
Multicast
Damage150
On Cast

Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Nekoffin

CurioGhost

Tier 2 · Cost 20

Cooldown13s
Multicast
Damage750
On Knocked Out

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Petrirex

GhostRock

Tier 3 · Cost 40

Cooldown5.5s
Multicast
Damage100
On Cast

Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Danuki

Ghost

Tier 4 · Cost 50

Cooldown6s
Multicast
Damage40
Ability / passive

On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 4Shikitsune · Nekoffin · Petrirex · Danuki
  • Curio × 2Mallogre · Nekoffin
  • Rock × 2Mallogre · Petrirex

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageMallogre: 100 · Shikitsune: 150 · Nekoffin: 750 · Petrirex: 100 · Danuki: 40
  • HealSukoi: 80
  • ShieldMallogre: 100

Round inventory

Trinkets

82 trinkets · 21 types

Locked Box × 8

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Boxing Glove × 6

On Victory Your team gains +5 Damage permanently.

Gold Nugget × 8

Increase Income by $3.

Quick Bell × 6

Monsters in your shop have +5% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Pouch × 13

When you buy an item, give your monsters +2 Damage.

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Wood Sword × 4

Your monsters have +5 Damage.

Training Weights × 6

+100 HP

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Quick Flag × 5

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 6

On Victory Gain $8.

Gold Bracelet × 3

At the start of each day, give a random monster +8 Sell Value.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Topaz Amulet

You receive 25% more Shield.

Tempo Charm × 5

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring

Monsters in your shop have +10% Shield.

Mysterious Mask

Choose a trainer and gain their ability.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Rainbow Pearl

All monsters in your shop are SHINY.