Ranked run
Monster Ranger
Run xqcq3ya1tglwdqk · Sep 15, 2026, 4:33 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+10 Damage and +10 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Shikitsune · Nekoffin · Petrirex · Danuki
- Curio × 2Mallogre · Nekoffin
- Rock × 2Mallogre · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageMallogre: 100 · Shikitsune: 150 · Nekoffin: 750 · Petrirex: 100 · Danuki: 40
- HealSukoi: 80
- ShieldMallogre: 100
Round inventory
Trinkets
82 trinkets · 21 types

Locked Box × 8
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Boxing Glove × 6
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 8
Increase Income by $3.

Quick Bell × 6
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Pouch × 13
When you buy an item, give your monsters +2 Damage.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Wood Sword × 4
Your monsters have +5 Damage.

Training Weights × 6
+100 HP

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 6
On Victory Gain $8.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Topaz Amulet
You receive 25% more Shield.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring
Monsters in your shop have +10% Shield.

Mysterious Mask
Choose a trainer and gain their ability.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Rainbow Pearl
All monsters in your shop are SHINY.
