Ranked run
Monster Ranger
Run ahitlsvep8zbc6u · Sep 15, 2026, 5:01 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 25
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout a random enemy and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Rigalord
Tier 6 · Cost 80
Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Vengrieve · Rigalord
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 3,000 · Shrinell: 3,840 · Rigalord: 1
Round inventory
Trinkets
158 trinkets · 33 types

Boxing Glove × 8
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 17
Increase Income by $3.

Quick Bell × 7
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Pouch × 16
When you buy an item, give your monsters +2 Damage.

Sapphire Ring × 6
Monsters in your shop have +10% Heal.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Wood Sword × 5
Your monsters have +5 Damage.

Training Weights × 10
+100 HP

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 8
On Victory Gain $8.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Topaz Amulet
You receive 25% more Shield.

Tempo Charm × 11
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Mysterious Mask
Choose a trainer and gain their ability.

Fancy Sword × 8
Your monsters have +3% Damage for each Trinket you have.

Rainbow Pearl
All monsters in your shop are SHINY.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb
Your monsters have +15% Cooldown Speed.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Excalibur × 6
Your monsters have +350 Damage.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Winged Crown
Your top middle monster has +1 Multicast.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell × 6
Monsters in your shop have +300 Damage.

Barbell × 4
+5000 HP

Metronome × 4
When your monsters cast, they gain +10 Damage for this battle.

Holy Grail × 2
On Victory Gain $100.

Master Crown × 4
Your top middle monster has +80% stats (except Cooldown and Multicast).

Mega Upgrade Disc × 4
When a monster reaches level 3, level it up again and destroy this.
