Ranked run

Swim Coach

Run fp5th3m4sv9ct1t · Jul 28, 2026, 1:31 PM

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Patch unknownUpdated Jul 28, 2026, 3:52 PM1 observed rounds
Outcomeunknown
Record10
MMR1288?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 3:52 PM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Sirenade · Aster · Plunderbird · Dirgefin · Torrantler · Shelldra

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Plunderbird, Dirgefin, Torrantler, Shelldra.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Aster, Plunderbird, Dirgefin, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,224 rounds together · 51% round win association1,224 observed win/loss round results
  • Aster + Shelldra754 rounds together · 51% round win association754 observed win/loss round results
  • Dirgefin + Plunderbird726 rounds together · 56% round win association726 observed win/loss round results
  • Plunderbird + Shelldra691 rounds together · 51% round win association691 observed win/loss round results
  • Aster + Sirenade533 rounds together · 54% round win association533 observed win/loss round results
  • Plunderbird + Sirenade502 rounds together · 56% round win association502 observed win/loss round results
  • Plunderbird + Torrantler492 rounds together · 58% round win association492 observed win/loss round results
  • Aster + Dirgefin483 rounds together · 54% round win association483 observed win/loss round results
  • Aster + Torrantler472 rounds together · 59% round win association472 observed win/loss round results
  • Shelldra + Torrantler464 rounds together · 53% round win association464 observed win/loss round results
  • Sirenade + Torrantler412 rounds together · 54% round win association412 observed win/loss round results
  • Shelldra + Sirenade408 rounds together · 51% round win association408 observed win/loss round results
  • Dirgefin + Shelldra360 rounds together · 52% round win association360 observed win/loss round results
  • Dirgefin + Sirenade300 rounds together · 56% round win association300 observed win/loss round results
  • Dirgefin + Torrantler256 rounds together · 54% round win association256 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Dirgefin: 50 · Shelldra: 15
  • HealSirenade: 300 · Aster: 40 · Plunderbird: 55 · Dirgefin: 100 · Torrantler: 200 · Shelldra: 15

Round inventory

Trinkets

16 trinkets · 11 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card

When you buy an item, +1 free rerolls.

Power Crown

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Market License

Increase shop rank by 1.

Sapphire Amulet × 4

You receive 25% more Heal.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Fancy Sword

Your monsters have +3% for each trinket you have.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.