Ranked run

Treasure Hunter

Run 2yw9wwatokn27wz · Jul 19, 2026, 5:27 AM

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Patch unknownUpdated Jul 25, 2026, 12:49 PM2 observed rounds
Outcomeunknown
Record11
MMR1763?
Tiermaster

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:49 PM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage450
Ongoing

Adjacent allies with no abilities have +6 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 3 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Velocect
  • Electric × 2Joltail · Bumblebolt
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,296 rounds together · 58% round win association3,296 observed win/loss round results
  • Joltail + Velocect1,560 rounds together · 54% round win association1,560 observed win/loss round results
  • Stellagon + Velocect901 rounds together · 47% round win association901 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Bumblebolt + Joltail757 rounds together · 55% round win association757 observed win/loss round results
  • Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
  • Bumblebolt + Stellagon455 rounds together · 55% round win association455 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Ironcore + Joltail354 rounds together · 52% round win association354 observed win/loss round results
  • Ironcore + Stellagon274 rounds together · 48% round win association274 observed win/loss round results
  • Bumblebolt + Clawnetic227 rounds together · 43% round win association227 observed win/loss round results
  • Clawnetic + Velocect183 rounds together · 43% round win association183 observed win/loss round results
  • Joltail + Stellagon169 rounds together · 52% round win association169 observed win/loss round results
  • Clawnetic + Stellagon94 rounds together · 48% round win association94 observed win/loss round results
  • Clawnetic + Joltail86 rounds together · 45% round win association86 observed win/loss round results

Team toolkit

  • DamageJoltail: 3 · Stellagon: 450 · Bumblebolt: 9 · Clawnetic: 60 · Velocect: 25 · Ironcore: 30
  • ShockJoltail: 12 · Bumblebolt: 3

Round inventory

Trinkets

15 trinkets · 12 types

Market License

Increase shop rank by 1.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Power Crown

Your top middle monster has +20 Damage.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Holy Grail

On Victory Gain $100.

Excalibur

Your monsters have +350 Damage.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.