Ranked run

Monster Ranger

Run 884k0aefn5mjrr4 · Jul 28, 2026, 5:34 AM

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Patch unknownUpdated Jul 28, 2026, 8:20 AM12 observed rounds
Outcomeunknown
Record66
MMR1669?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:20 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown2s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Cicadence · Velocect · Bumblebolt · Formiqueen
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Bumblebolt, Formiqueen.
  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,296 rounds together · 58% round win association3,296 observed win/loss round results
  • Formiqueen + Velocect3,086 rounds together · 53% round win association3,086 observed win/loss round results
  • Cicadence + Velocect1,687 rounds together · 52% round win association1,687 observed win/loss round results
  • Bumblebolt + Formiqueen1,680 rounds together · 57% round win association1,680 observed win/loss round results
  • Cicadence + Formiqueen1,587 rounds together · 54% round win association1,587 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Bumblebolt + Cicadence689 rounds together · 56% round win association689 observed win/loss round results
  • Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
  • Formiqueen + Ironcore459 rounds together · 50% round win association459 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Bumblebolt + Clawnetic227 rounds together · 43% round win association227 observed win/loss round results
  • Clawnetic + Velocect183 rounds together · 43% round win association183 observed win/loss round results
  • Cicadence + Ironcore154 rounds together · 46% round win association154 observed win/loss round results
  • Clawnetic + Formiqueen142 rounds together · 42% round win association142 observed win/loss round results
  • Cicadence + Clawnetic68 rounds together · 44% round win association68 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Clawnetic: 60 · Velocect: 25 · Bumblebolt: 9 · Ironcore: 30 · Formiqueen: 120
  • ShockBumblebolt: 3

Round inventory

Trinkets

11 trinkets · 7 types

Gold Nugget × 3

At the start of each day, gain $3.

Membership Card

When you buy an item, +1 free rerolls.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Dryad's Charm

+30% HP

Mysterious Charm

+25% HP

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.