Ranked run
Swim Coach
Run 7woj5vk20eysvlz · Sep 16, 2026, 7:05 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Vengrieve · Petrirex · Shikitsune · Nekoffin · Ratacomb
- Curio × 2Shrinell · Nekoffin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 160 · Petrirex: 150 · Shikitsune: 150 · Nekoffin: 750 · Ratacomb: 60
Round inventory
Trinkets
43 trinkets · 26 types

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Terrarium
Your Bug monsters have +20% Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Training Weights × 3
+100 HP

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Topaz Amulet
You receive 25% more Shield.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Membership Card
You can use 1 additional Item each day.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Poison Orb
Your Toxic monsters have +3 Poison.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Fire Bell
Fire monsters in your shop have +5 Burn.

Power Crown
Your top middle monster has +20 Damage.
