Ranked run
Bug Catcher
Run e1wj68vugspv2pa · Sep 16, 2026, 5:37 AM

Trainer effect
Bug Catcher
The first Bug monster you buy each day is free.
Selected team
Round 14
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Shrinell · Furnadon
- Water × 2Sukoi · Orcana
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageRubbin: 240 · Draconarch: 100 · Shrinell: 320
- HealSukoi: 80 · Orcana: 200
Round inventory
Trinkets
117 trinkets · 28 types

Junk × 3
Does nothing.

Fire Bell
Fire monsters in your shop have +5 Burn.

Gold Trophy × 6
On Victory Gain $8.

Sapphire Ring × 9
Monsters in your shop have +10% Heal.

Power Crown
Your top middle monster has +20 Damage.

Quick Flag × 11
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 9
On Victory Your team gains +5 Damage permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 7
Increase Income by $3.

Gold Bracelet × 10
At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 7
When you buy an item, give your monsters +2 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Training Weights × 5
+100 HP

Membership Card × 2
You can use 1 additional Item each day.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Wood Sword × 9
Your monsters have +5 Damage.

Topaz Ring × 5
Monsters in your shop have +10% Shield.

Quick Bell × 7
Monsters in your shop have +5% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Locked Box × 7
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
