Ranked run
Scavenger
Run sum5wnss4sm3335 · Sep 15, 2026, 6:28 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 16
Round result: loss

Oniclaw
Tier 4 · Cost 50
Whenever your team inflicts Burn, gain +100% Damage this battle.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 210% of the Burn stacks on the enemy.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Saberhorn · Onsetra · Ouroblaze
- Fire × 3Oniclaw · Steamscuttle · Ouroblaze
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Oniclaw, Ouroblaze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnOniclaw: 5 · Steamscuttle: 15
- DamageOniclaw: 100 · Saberhorn: 100 · Onsetra: 200 · Ouroblaze: 400 · Saberhorn: 100
- HealSteamscuttle: 90
Round inventory
Trinkets
16 trinkets · 11 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Training Weights × 4
+100 HP

Gold Nugget × 2
Increase Income by $3.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Power Bell
Monsters in your shop have +25 Damage.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Haste Orb
Your monsters have +15% Cooldown Speed.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
