Ranked run

Monster Ranger

Run y50d25bebfmud0o · Aug 15, 2026, 12:33 AM

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Patch unknownUpdated Aug 15, 2026, 5:16 AM13 observed rounds
Outcomeunknown
Record76
MMR1838?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 15, 2026, 5:16 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 1

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 3 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Craghorn

GrassRock

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown7s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Berroon · Craghorn
  • Rock × 2Craghorn · Aegistruct

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Craghorn + Berroon3,319 rounds together · 59% round win association3,319 observed win/loss round results
  • Craghorn + Dryadell1,592 rounds together · 69% round win association1,592 observed win/loss round results
  • Berroon + Dryadell1,544 rounds together · 70% round win association1,544 observed win/loss round results
  • Berroon + Draconarch1,448 rounds together · 68% round win association1,448 observed win/loss round results
  • Craghorn + Draconarch1,173 rounds together · 71% round win association1,173 observed win/loss round results
  • Berroon + Dirgefin838 rounds together · 64% round win association838 observed win/loss round results
  • Draconarch + Dryadell818 rounds together · 72% round win association818 observed win/loss round results
  • Aegistruct + Craghorn812 rounds together · 66% round win association812 observed win/loss round results
  • Craghorn + Dirgefin801 rounds together · 62% round win association801 observed win/loss round results
  • Aegistruct + Draconarch692 rounds together · 65% round win association692 observed win/loss round results
  • Aegistruct + Berroon631 rounds together · 67% round win association631 observed win/loss round results
  • Dirgefin + Dryadell474 rounds together · 63% round win association474 observed win/loss round results
  • Aegistruct + Dryadell393 rounds together · 65% round win association393 observed win/loss round results
  • Dirgefin + Draconarch353 rounds together · 61% round win association353 observed win/loss round results
  • Aegistruct + Dirgefin107 rounds together · 59% round win association107 observed win/loss round results

Team toolkit

  • DamageDryadell: 70 · Draconarch: 100 · Berroon: 40 · Craghorn: 20 · Dirgefin: 50
  • HealDirgefin: 100
  • ShieldCraghorn: 20 · Aegistruct: 150

Round inventory

Trinkets

11 trinkets · 8 types

Membership Card

You can use 1 additional Item each day.

Market License × 4

Increase shop rank by 1.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Mysterious Mask

Choose a trainer and gain their ability.

Rainbow Pearl

All monsters in your shop are SHINY.

Holy Grail

On Victory Gain $100.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).