Ranked run

Twins

Run run_3269126039_1787891544 · Aug 28, 2026, 4:40 AM

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Patch unknownUpdated Sep 22, 2026, 8:20 AM1 observed rounds
Outcomeloss
Record16
MMR??
TierUnknown

Trainer effect

Twins

When monsters merge into level 3, gain an exact copy.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 22, 2026, 8:20 AM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Lumijel · Dewlotl · Steamscuttle · Snapscald
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Dewlotl, Snapscald, Steamscuttle, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Dewlotl, Steamscuttle, Snapscald, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Snapscald + Steamscuttle1,398 rounds together · 56% round win association1,398 observed win/loss round results
  • Lumijel + Steamscuttle1,318 rounds together · 62% round win association1,318 observed win/loss round results
  • Lumijel + Snapscald940 rounds together · 61% round win association940 observed win/loss round results
  • Dewlotl + Steamscuttle32 rounds together · 59% round win association32 observed win/loss round results
  • Dewlotl + Lumijel26 rounds together · 62% round win association26 observed win/loss round results
  • Dewlotl + Snapscald5 rounds together · 60% round win association5 observed win/loss round results

Team toolkit

  • BurnSteamscuttle: 5 · Snapscald: 20 · Steamscuttle: 5
  • DamageLumijel: 20 · Dewlotl: 30 · Dewlotl: 30
  • HealLumijel: 30 · Dewlotl: 30 · Steamscuttle: 30 · Snapscald: 100 · Steamscuttle: 30 · Dewlotl: 30

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.