Ranked run
Burglar
Run q272oaoj9jh3i6x · Sep 16, 2026, 3:41 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 14
Round result: win

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +72% Cooldown Speed for this battle.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +180 Shield and +180 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Tsunamere · Dracana · Saberhorn
- Ghost × 2Shikitsune · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 150 · Quillustrous: 300 · Dracana: 15 · Petrirex: 150 · Saberhorn: 100
- HealTsunamere: 400
Round inventory
Trinkets
50 trinkets · 30 types

Wood Sword × 4
Your monsters have +5 Damage.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 3
Increase Income by $3.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card
You can use 1 additional Item each day.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Market License × 2
Increase shop rank by 1.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Bell
Fire monsters in your shop have +5 Burn.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Mysterious Mask
Choose a trainer and gain their ability.

Rocket Boots
Monsters in your shop gain Flying typing.

Razor Beak
Your Flying monsters have +1 Multicast.

Rainbow Pearl
All monsters in your shop are SHINY.

Holy Grail
On Victory Gain $100.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
