Ranked run
Lucky Girl
Run ucr0k8e76xx9gea · Sep 1, 2026, 10:23 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Velocect · Formiqueen · Bumblebolt
- Electric × 2Joltail · Bumblebolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Joltail, Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 3 · Ironcore: 30 · Velocect: 13 · Formiqueen: 120 · Bumblebolt: 9
- ShieldCherubble: 100
- ShockJoltail: 12 · Bumblebolt: 3
Round inventory
Trinkets
8 trinkets · 5 types

Gold Nugget × 3
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
