Ranked run

Masked Man

Run qw4xysawe5ce65g · Jul 25, 2026, 10:08 PM

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Patch unknownUpdated Jul 26, 2026, 10:25 AM1 observed rounds
Outcomeunknown
Record01
MMR1966?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 10:25 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 4

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +43% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this and gain +1 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Formiqueen

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,086 rounds together · 53% round win association3,086 observed win/loss round results
  • Cherubble + Formiqueen2,707 rounds together · 54% round win association2,707 observed win/loss round results
  • Cherubble + Velocect2,090 rounds together · 53% round win association2,090 observed win/loss round results
  • Frizzly + Velocect1,144 rounds together · 52% round win association1,144 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Formiqueen + Ironcore459 rounds together · 50% round win association459 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Cherubble + Ironcore357 rounds together · 48% round win association357 observed win/loss round results
  • Formiqueen + Frizzly225 rounds together · 44% round win association225 observed win/loss round results
  • Cherubble + Frizzly151 rounds together · 43% round win association151 observed win/loss round results

Team toolkit

  • DamageVelocect: 25 · Formiqueen: 60 · Ironcore: 30 · Ironcore: 30 · Frizzly: 1
  • ShieldCherubble: 100
  • ShockFrizzly: 8

Round inventory

Trinkets

8 trinkets · 6 types

Hero's Sword

Your monsters have +12 Damage.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.