Ranked run

Swim Coach

Run soqrs45i96onhwp · Jul 29, 2026, 4:43 PM

Back to profile
Patch unknownUpdated Jul 29, 2026, 5:25 PM11 observed rounds
Outcomeunknown
Record101
MMR1655?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 5:25 PM4 board slots15 trinkets
4 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast2
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 3 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Craghorn

GrassRock

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Berroon · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBoomagon: 40 · Dryadell: 70 · Berroon: 40 · Craghorn: 20
  • ShieldCraghorn: 20

Round inventory

Trinkets

15 trinkets · 13 types

Wood Sword

Your monsters have +5 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Power Crown

Your top middle monster has +20 Damage.

Gold Bar

Increase Income by $10.

Power Band

Give the first monster you buy each day +20 Damage.

Gold-o-matic

Increase Income by $30.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Haste Orb

Your monsters have +15% Cooldown Speed.

Barbell

+5000 HP

Mighty Bell

Monsters in your shop have +300 Damage.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.