Ranked run
Black Belt
Run kq4of5qiupwnlqu · Sep 16, 2026, 7:56 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 14
Round result: win

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 84% of the Burn stacks on the enemy.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Basilord
Tier 5 · Cost 100
Ability details unavailable.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Onsetra · Ouroblaze · Tsunamere
- Fire × 3Ouroblaze · Basilord · Steamscuttle
- Water × 3Tsunamere · Swoonet · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Ouroblaze, Basilord.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Tsunamere, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBasilord: 150 · Steamscuttle: 15
- DamageOnsetra: 100 · Ouroblaze: 400 · Swoonet: 30
- HealTsunamere: 400 · Swoonet: 30 · Steamscuttle: 90
Round inventory
Trinkets
56 trinkets · 19 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Junk × 21
Does nothing.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Fire Orb
Your Fire monsters have +3 Burn.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 3
Increase Income by $3.

Barbell
+5000 HP

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Wood Sword × 2
Your monsters have +5 Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mysterious Mask
Choose a trainer and gain their ability.

Topaz Ring
Monsters in your shop have +10% Shield.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
