Ranked run
Youngster
Run mkeeptkdd36g9vq · Sep 14, 2026, 12:28 AM

Trainer effect
Youngster
Gain 3 free rerolls every day.
Selected team
Round 10
Round result: loss

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +30 Damage permanently for each life lost this run.
No equipment observed on this monster.

Gemwing
Tier 4 · Cost 50
Activate the On Bought ability of the ally above 2 time(s).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +24% Cooldown Speed permanently.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Sproach · Gemwing
- Grass × 2Sproach · Ninflora
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +24% Cooldown Speed permanently.Potential interaction with Sproach.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGemwing: 300 · Draconarch: 100 · Ninflora: 50 · Aerophim: 666
Round inventory
Trinkets
16 trinkets · 14 types

Junk × 3
Does nothing.

Gold Trophy
On Victory Gain $8.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Topaz Amulet
You receive 25% more Shield.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Membership Card
You can use 1 additional Item each day.

Greedy Gloves
You can take all of the choices from your next Trinket gift.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mysterious Charm
+25% HP

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.
