Ranked run
Shopkeeper
Run pzns9ao80cxhcqd · Sep 15, 2026, 11:34 PM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 38
Round result: loss

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCelestia: 3,120 · Omnichrome: 1 · Omnichrome: 1 · Celestia: 3,120 · Omnichrome: 1 · Shrinell: 3,840
Round inventory
Trinkets
1,435 trinkets · 61 types

Junk × 19
Does nothing.

Quick Bell × 28
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 39
On Victory Gain $8.

Boxing Glove × 28
On Victory Your team gains +5 Damage permanently.

Power Pouch × 32
When you buy an item, give your monsters +2 Damage.

Tempo Charm × 33
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 37
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 39
Increase Income by $3.

Training Weights × 41
+100 HP

Membership Card × 2
You can use 1 additional Item each day.

Sapphire Ring × 35
Monsters in your shop have +10% Heal.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Gold Bracelet × 39
At the start of each day, give a random monster +8 Sell Value.

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Wood Sword × 28
Your monsters have +5 Damage.

Topaz Ring × 46
Monsters in your shop have +10% Shield.

Poison Bell × 4
Toxic monsters in your shop have +6 Poison.

Power Crown × 3
Your top middle monster has +20 Damage.

Scrap Sword × 9
Your monsters have +2 Damage for each Common Trinket you have.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Market License × 2
Increase shop rank by 1.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fire Orb
Your Fire monsters have +3 Burn.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Topaz Amulet × 6
You receive 25% more Shield.

Rainbow Pearl
All monsters in your shop are SHINY.

Zenith Stone × 46
When your monsters gain stats, they gain +80% more (except Multicast).

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 158
On Victory Gain $100.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Master Crown × 136
Your top middle monster has +80% stats (except Cooldown and Multicast).

Haste Crown × 13
Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 35
Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 21
Your Flying monsters have +1 Multicast.

Excalibur × 138
Your monsters have +350 Damage.

Momentum Flag × 29
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb × 29
Your monsters have +15% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Fancy Sword × 53
Your monsters have +3% Damage for each Trinket you have.

Barbell × 46
+5000 HP

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Mysterious Mask × 18
Choose a trainer and gain their ability.

Echo Bell
When you buy a 0 cost item, use it an additional time.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Rocket Boots
Monsters in your shop gain Flying typing.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Metronome × 50
When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 48
Monsters in your shop have +300 Damage.

Mega Upgrade Disc × 104
When a monster reaches level 3, level it up again and destroy this.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mysterious Charm
+25% HP

Upgrade Disc
When you buy a monster, level it up and destroy this.
