Ranked run
Scavenger
Run 3ppi0oovyonp3e6 · Sep 15, 2026, 10:52 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 21
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+18 Damage and +18 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 2520% of the Burn stacks on the enemy.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 4Onsetra · Tsunamere · Draconarch · Ouroblaze
- Curio × 2Furnadon · Mallogre
- Fire × 2Furnadon · Ouroblaze
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageOnsetra: 3,000 · Draconarch: 100 · Mallogre: 120 · Ouroblaze: 400
- HealTsunamere: 400
- ShieldMallogre: 100
Round inventory
Trinkets
346 trinkets · 30 types

Junk × 3
Does nothing.

Membership Card
You can use 1 additional Item each day.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Sapphire Ring × 16
Monsters in your shop have +10% Heal.

Wood Sword × 25
Your monsters have +5 Damage.

Quick Bell × 24
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 25
On Victory Gain $8.

Gold Nugget × 17
Increase Income by $3.

Training Weights × 27
+100 HP

Power Pouch × 25
When you buy an item, give your monsters +2 Damage.

Quick Flag × 15
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 27
At the start of each day, give a random monster +8 Sell Value.

Topaz Ring × 26
Monsters in your shop have +10% Shield.

Tempo Charm × 23
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License × 2
Increase shop rank by 1.

Boxing Glove × 21
On Victory Your team gains +5 Damage permanently.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mysterious Mask
Choose a trainer and gain their ability.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Rainbow Pearl
All monsters in your shop are SHINY.

Master Crown × 18
Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 2
On Victory Gain $100.

Zenith Stone × 11
When your monsters gain stats, they gain +80% more (except Multicast).

Giant Club × 8
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Metronome × 4
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 11
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Barbell × 6
+5000 HP

Mighty Bell × 2
Monsters in your shop have +300 Damage.
