Ranked run
Monster Ranger
Run 39g0olw4wcrrr3d · Aug 9, 2026, 4:27 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 15
Round result: loss

Aegistruct
Tier 4 · Cost 45
Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Stalagrove
Tier 3 · Cost 35
When you receive shield, this gains Damage for this battle equal to 45% of the amount shielded.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +60 Damage and Shield.
No equipment observed on this monster.

Gaiadrasil
Tier 5 · Cost 60
Exact level stats unavailable.
Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 4Aegistruct · Coalem · Stalagrove · Craghorn
- Grass × 3Stalagrove · Craghorn · Gaiadrasil
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 40
- DamageDraconarch: 100 · Craghorn: 20
- ShieldAegistruct: 150 · Coalem: 900 · Stalagrove: 60 · Craghorn: 20
Round inventory
Trinkets
11 trinkets · 9 types

Membership Card
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold-o-matic
Increase Income by $30.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell × 2
+5000 HP

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).
