Ranked run
Treasure Hunter
Run gnxknqaalef5brh · Aug 29, 2026, 1:02 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 13
Round result: loss

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +240% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Tsunamere · Snapscald · Lumijel
- Dragon × 2Tsunamere · Draconarch
- Ghost × 2Rattleghast · Shikitsune
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10
- DamageDraconarch: 100 · Lumijel: 40 · Shikitsune: 1,500
- HealTsunamere: 400 · Snapscald: 50 · Lumijel: 60
- PoisonRattleghast: 1
Round inventory
Trinkets
19 trinkets · 18 types

Power Crown × 2
Your top middle monster has +20 Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell
Monsters in your shop have +25 Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Bell
Fire monsters in your shop have +5 Burn.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask
Choose a trainer and gain their ability.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.
